Unity editor tool
LODs and Impostor Baker
LOD chain generation, with an impostor at the far end
Past about forty metres nobody can tell a billboard from a building, and the tri count between those answers differs by three orders of magnitude.
Overview
The tool generates an LOD chain with boundaries and UV seams preserved, then bakes the last level to an impostor: a grid of pre-rendered views blended by camera angle.
Most of the window is about deciding where that line sits, which is why the distance ramp shows the chain the way the camera meets it rather than as a list of percentages.